Then I thought that maybe I was an idiot and the controller would have registered with USB Overdrive from the start if I had just switched it to PC mode. I was (and still am) absolutely delighted. It allowed me to use the left joystick to navigate smoothly around the screen with the mouse (a USB Overdrive feature for gamepads), to set up scrolling (choppy but functional) with the C-stick, and to configure separate mappings for different applications. USB Overdrive recognized the controller, identifying the device as a Mayflash adapter in its drop-down menu, and registered every single type of button event the controller was capable of (even the lightly pressed short duration toggle/long duration switch alternatives on the L/R bumpers, and all 8 directions on the analog pad). nothing happened.īut then, I switched the adapter to PC mode, and that's when the magic happened. I opened up the preferences for my device mapping plug-in 'USB Overdrive' (great freeware for mapping mice, keyboards, what-have-you in all sorts of ways) and. I had actually bought this adapter to be try to use my gamecube controller to do general computer navigation, and ideally even to control music production software, so I'd been searching hard for a workaround. No surprise there.īut then, even though I had read that it wasn't supposed to work with anything else, I decided to try just to be sure. So after I realized I was supposed to actually use the adapter controller setting on Dolphin 5.0, the controller worked splendidly for playing Brawl (set to the WiiU mode of course). Dolphin 5.0, using the Mayflash 2-port WiiU/PC adapter, and a wired gamecube controller. In fact, just the opposite: I just wanted to say that this kernel extension has performed way beyond my expectations (and maybe even yours?)! Thank you so much!īefore I explain, I'll just establish my specs: Running OSX 10.11.6 on a Macbook Pro.
I'm not here to report any issues or frustrations.